Trip
Skill Trip
Prerequisites: Any Weapon Skill
Usage: Trip <target>
Trip enables the practitioner to execute a swift and strategic maneuver aimed at destabilizing their opponent's footing, causing them to lose balance and fall to the ground. By leveraging agility and timing, this skill involves a calculated sweep or sweep-like motion intended to disrupt the opponent's stance and create an opening for follow-up actions. Whether executed with a well-placed leg sweep or a precise movement of the weapon, Trip offers a tactical advantage by rendering the opponent vulnerable and prone, providing opportunities for further attacks or strategic repositioning in combat scenarios.
Trip relies on the agility attribute.