Races: Difference between revisions

From Onward Mud Wiki
No edit summary
No edit summary
Line 1: Line 1:
The game world is entirely original, featuring several distinct races and a strong emphasis on cultural authenticity in character portrayal. Each race  is shaped by the unique customs, values, and experiences of their homeland, creating a meaningful difference in worldview and behaviour.
The game world is entirely original, featuring several distinct races and a strong emphasis on cultural authenticity in character portrayal. Each race  is shaped by the unique customs, values, and experiences of their homeland, creating a meaningful difference in worldview and behaviour.


Certain races in the game are unlockable only through earning Roleplay Points,  due to the complexity and depth of roleplay required to portray them accurately. By gaining access to these races, players take on the responsibility of authentically representing the cultural norms and values integral to the race. They become responsible for preserving and representing the integrity of each race’s distinct identity.
Certain races in the game are unlockable only through earning Roleplay Points,  due to the complexity in roleplay required to portray them accurately. By gaining access to these races, players take on the responsibility of authentically representing the cultural norms and values integral to the specific race. They become integral for preserving and representing the integrity of each race’s distinct identity and creating all players perception of that racial norm.


Playable Races during Pre-Alpha ('''no RPP required'''):
Playable Races during Pre-Alpha ('''no RPP required'''):

Revision as of 14:31, 11 November 2024

The game world is entirely original, featuring several distinct races and a strong emphasis on cultural authenticity in character portrayal. Each race is shaped by the unique customs, values, and experiences of their homeland, creating a meaningful difference in worldview and behaviour.

Certain races in the game are unlockable only through earning Roleplay Points, due to the complexity in roleplay required to portray them accurately. By gaining access to these races, players take on the responsibility of authentically representing the cultural norms and values integral to the specific race. They become integral for preserving and representing the integrity of each race’s distinct identity and creating all players perception of that racial norm.

Playable Races during Pre-Alpha (no RPP required):

  • Ardelan
  • Stranger (Experienced roleplayers - recreate a deceased character from another mud)

Back to Game World