Races: Difference between revisions

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The game world is entirely original, featuring several distinct races and a strong emphasis on cultural authenticity in character portrayal. Each character is shaped by the unique customs, values, and experiences of their homeland, creating a meaningful difference in worldview and behavior. For example, a character hailing from the small town of Haven would have a vastly different upbringing, beliefs, and local customs than one from the capital cities of Ardellis.
The game world is entirely original, featuring several distinct races and a strong emphasis on cultural authenticity in character portrayal. Each character is shaped by the unique customs, values, and experiences of their homeland, creating a meaningful difference in worldview and behavior.


This intentional diversity fosters both roleplay challenges and rich storytelling opportunities, allowing the setting to resonate as a multi-faceted, culturally vibrant world. By immersing characters in such varied backgrounds, players are encouraged to explore complex identities, bringing depth and realism to their interactions and decisions.
This intentional diversity is intended to create both roleplay challenges and rich storytelling opportunities, allowing the setting to resonate as an intricate, culturally vibrant world.  


Certain races in the game are unlockable only through earning Roleplay Points, reflecting the complexity and depth required to portray them accurately. By gaining access to these races, players take on the responsibility of authentically representing the cultural norms and values integral to the race, enriching the world with consistent and nuanced portrayals. This system rewards players for immersive roleplay while preserving the integrity of each race’s distinct identity.
Certain races in the game are unlockable only through earning Roleplay Points, due to the complexity and depth of roleplay required to portray them accurately. By gaining access to these races, players take on the responsibility of authentically representing the cultural norms and values integral to the race. They become responsible for preserving and representing the integrity of each race’s distinct identity.


Playable Races during Pre-Alpha:
Playable Races during Pre-Alpha:

Revision as of 01:53, 9 November 2024

The game world is entirely original, featuring several distinct races and a strong emphasis on cultural authenticity in character portrayal. Each character is shaped by the unique customs, values, and experiences of their homeland, creating a meaningful difference in worldview and behavior.

This intentional diversity is intended to create both roleplay challenges and rich storytelling opportunities, allowing the setting to resonate as an intricate, culturally vibrant world.

Certain races in the game are unlockable only through earning Roleplay Points, due to the complexity and depth of roleplay required to portray them accurately. By gaining access to these races, players take on the responsibility of authentically representing the cultural norms and values integral to the race. They become responsible for preserving and representing the integrity of each race’s distinct identity.

Playable Races during Pre-Alpha:

  • Ardelan
  • Stranger (experienced roleplayers - recreate a deceased character from another mud)

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