Stranger: Difference between revisions

From Onward Mud Wiki
No edit summary
No edit summary
Line 5: Line 5:
Since the waygate’s activation, whispers circulate among the people of Haven, with many claiming to sense a dark, intangible presence looming ever closer. This ''shadow,'' as they call it, seems to haunt the town, lingering in the minds of its residents as a foreboding omen. Some describe a subtle chill in the air, others swear by strange, fleeting visions at dusk, and a sense of unease grips the hearts of even the town’s most stoic citizens. Superstitions grow as quickly as the rumors, with some saying the Strangers themselves are harbingers of something darker, drawn to Haven by an unseen force.
Since the waygate’s activation, whispers circulate among the people of Haven, with many claiming to sense a dark, intangible presence looming ever closer. This ''shadow,'' as they call it, seems to haunt the town, lingering in the minds of its residents as a foreboding omen. Some describe a subtle chill in the air, others swear by strange, fleeting visions at dusk, and a sense of unease grips the hearts of even the town’s most stoic citizens. Superstitions grow as quickly as the rumors, with some saying the Strangers themselves are harbingers of something darker, drawn to Haven by an unseen force.


* For Pre-Alpha, Onward will allow players to recreate dead characters from other Muds. The arrival of the Strangers will be integral to the plotline of Pre-Alpha.
* '''Introducing the Strangers Feature in Pre-Alpha''' In '''Onward''', players will soon have the '''unique opportunity to bring back characters from other MUDs that have met their end'''. The arrival of the Strangers is set to play a crucial role in the unfolding narrative of our Pre-Alpha phase. '''What are Strangers?'''  A Stranger is essentially '''a character from another MUD who has died''' but will reappear in our world. While they will embody a newly formed body with their previous appearance these bodies will be free from scars and signs of their past trials. Their minds will be intact, '''retaining all memories and knowledge from their previous lives'''. Players can choose the age of their new form, starting from ten years old and above. However, it’s important to note that Strangers will not automatically possess the special abilities or magical powers they may have had in their former lives. Their physical forms have been reconstituted, leading to changes that may affect their capabilities. '''How to Play a Stranger:'''  If you wish to play a Stranger, please submit a ticket at '''[[www.onwardmud.com/requests]]'''. In your request, be sure to include:
* A stranger can be any character from another Mud who has died. They will retain all knowledge of their prior lives, but their bodies will be as if newly formed, devoid of scars of physical trials: the body can be any age above that of ten.
** The MUD your character originated from
* A stranger will not necessarily be capable of special feats, such as magic, they might once have had access to. Their body has reformed, but some things seem changed.
** A detailed account of their history, goals, personality, and any relevant logs or documentation  No detail is too small, as it will aid our staff in reviewing your request.
* To play a Stranger, please submit a ticket at [[Www.onwardmud.com/requests|'''www.onwardmud.com/requests''']]
* Detail which Mud the character originates from, provide as much insight into their history, wishes, goals, personality, and logs, if possible. No information is too much.
* Staff will review the request.
[[Races|Back to Races]]
[[Races|Back to Races]]

Revision as of 11:17, 27 October 2024

The Strangers are a mysterious new race that emerged following a catastrophic storm in Haven, where an ancient, dormant waygate unexpectedly activated. This storm heralded the arrival of the first Stranger, staggering from the waygate with disoriented tales of places unknown and landscapes foreign to the people of Ardellis. In the days and weeks following, a slow but steady influx of Strangers has continued, each an enigma from realms unheard of, speaking of distant lands and cultures that defy local understanding.

While Haven’s residents have cautiously welcomed these Strangers, the mystery surrounding their origins and intentions creates a wary curiosity. Known for their sometimes foreign appearances and even stranger tales, the Strangers represent various, unheard-of races with distinct customs and unique physical abilities, making it challenging to categorize them easily. Each new arrival brings with them stories and insights into worlds vastly different from those familiar to the Ardelan.

Since the waygate’s activation, whispers circulate among the people of Haven, with many claiming to sense a dark, intangible presence looming ever closer. This shadow, as they call it, seems to haunt the town, lingering in the minds of its residents as a foreboding omen. Some describe a subtle chill in the air, others swear by strange, fleeting visions at dusk, and a sense of unease grips the hearts of even the town’s most stoic citizens. Superstitions grow as quickly as the rumors, with some saying the Strangers themselves are harbingers of something darker, drawn to Haven by an unseen force.

  • Introducing the Strangers Feature in Pre-Alpha In Onward, players will soon have the unique opportunity to bring back characters from other MUDs that have met their end. The arrival of the Strangers is set to play a crucial role in the unfolding narrative of our Pre-Alpha phase. What are Strangers? A Stranger is essentially a character from another MUD who has died but will reappear in our world. While they will embody a newly formed body with their previous appearance these bodies will be free from scars and signs of their past trials. Their minds will be intact, retaining all memories and knowledge from their previous lives. Players can choose the age of their new form, starting from ten years old and above. However, it’s important to note that Strangers will not automatically possess the special abilities or magical powers they may have had in their former lives. Their physical forms have been reconstituted, leading to changes that may affect their capabilities. How to Play a Stranger: If you wish to play a Stranger, please submit a ticket at www.onwardmud.com/requests. In your request, be sure to include:
    • The MUD your character originated from
    • A detailed account of their history, goals, personality, and any relevant logs or documentation No detail is too small, as it will aid our staff in reviewing your request.

Back to Races