Trip: Difference between revisions
(Created page with "Skill Trip Prerequisites: Any Weapon Skill Usage: Trip <target> Trip enables the practitioner to execute a swift and strategic maneuver aimed at destabilizing their opponent's footing, causing them to lose balance and fall to the ground. By leveraging agility and timing, this skill involves a calculated sweep or sweep-like motion intended to disrupt the opponent's stance and create an opening for follow-up actions. Whether executed with a well-placed leg sweep or a pr...") |
No edit summary |
||
Line 5: | Line 5: | ||
Usage: Trip <target> | Usage: Trip <target> | ||
Trip | '''Trip executes a swift and strategic manoeuvre aimed at destabilizing opponent's footing, causing them to lose balance and fall to the ground.''' | ||
Trip relies on the agility attribute. | By leveraging agility and timing, this skill involves a calculated sweep or sweep-like motion intended to disrupt the opponent's stance and create an opening for follow-up actions. Whether executed with a well-placed leg sweep or a precise movement of the weapon, Trip offers a tactical advantage by rendering the opponent vulnerable and prone, providing opportunities for further attacks or strategic repositioning in combat scenarios. | ||
'''Trip relies on the agility attribute.''' | |||
[[Skills|Back to Skills]] | [[Skills|Back to Skills]] |
Latest revision as of 15:45, 3 November 2024
Skill Trip
Prerequisites: Any Weapon Skill
Usage: Trip <target>
Trip executes a swift and strategic manoeuvre aimed at destabilizing opponent's footing, causing them to lose balance and fall to the ground.
By leveraging agility and timing, this skill involves a calculated sweep or sweep-like motion intended to disrupt the opponent's stance and create an opening for follow-up actions. Whether executed with a well-placed leg sweep or a precise movement of the weapon, Trip offers a tactical advantage by rendering the opponent vulnerable and prone, providing opportunities for further attacks or strategic repositioning in combat scenarios.
Trip relies on the agility attribute.