Evasion: Difference between revisions
(Created page with "Usage: Evade Prerequisite: Any weapon skill Evasion is a dynamic technique employed by nimble combatants to maintain distance from their opponents during combat. Evasion enables characters to evade incoming attacks and create space between themselves and their adversaries. During evasion, characters and will not be able to engage in offense. Evasion serves as a defensive tactic, allowing characters to buy time, assess the situation, and plan their next move while main...") |
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Usage: Evade | Usage: Evade | ||
Prerequisite: Any weapon skill | Prerequisite: Any weapon or bow skill. | ||
Evasion is a dynamic technique employed by nimble combatants to | Useful for archers. | ||
'''Evasion is a dynamic technique employed by nimble combatants to create distance from their opponents during combat.''' | |||
Evasion enables characters to evade incoming attacks and create space between themselves and their adversaries. During evasion, characters will not be able to engage in offense. | |||
Evasion serves as a defensive tactic, allowing characters to buy time, assess the situation, and plan their next move while maintaining a safe distance from immediate danger. Those who have mastered this skill, and are quick enough, will be able to escape danger and elude their opponents reach. | Evasion serves as a defensive tactic, allowing characters to buy time, assess the situation, and plan their next move while maintaining a safe distance from immediate danger. Those who have mastered this skill, and are quick enough, will be able to escape danger and elude their opponents reach. | ||
Evasion works differently from flee, as it creates distance and separates a character from combat without leaving the room. | Evasion works differently from flee, as it '''creates distance and separates a character from combat without leaving the room.''' | ||
The Evasion Technique solely makes use of the agility attribute. | '''The Evasion Technique solely makes use of the agility attribute.''' | ||
[[Skills|Back to Skills]] | [[Skills|Back to Skills]] |
Latest revision as of 14:53, 3 November 2024
Usage: Evade
Prerequisite: Any weapon or bow skill.
Useful for archers.
Evasion is a dynamic technique employed by nimble combatants to create distance from their opponents during combat.
Evasion enables characters to evade incoming attacks and create space between themselves and their adversaries. During evasion, characters will not be able to engage in offense.
Evasion serves as a defensive tactic, allowing characters to buy time, assess the situation, and plan their next move while maintaining a safe distance from immediate danger. Those who have mastered this skill, and are quick enough, will be able to escape danger and elude their opponents reach.
Evasion works differently from flee, as it creates distance and separates a character from combat without leaving the room.
The Evasion Technique solely makes use of the agility attribute.