Quickguard: Difference between revisions
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Quickguard makes use of the dexterity and con attributes. | Quickguard makes use of the dexterity and con attributes. | ||
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Latest revision as of 14:49, 3 November 2024
Skill: Quickguard
Usage: quickguard
Prerequisites: Light-pierce, light-edge, light-blunt, medium-pierce, medium-blunt, medium-edge
A parrying, defensive stance that can be activated when fighting against multiple enemies.
Quickguard is an defensive ability during which the user focuses on speed and finesse in weapon handling, facilitating swift and precise parries against multiple adversaries simultaneously, emphasizing a defensive stance. This skill capitalizes on dexterity, allowing the user to anticipate and counter incoming attacks with remarkable efficiency.
By mastering Quickguard, you become adept at deflecting blows with precision and grace, evading harm while maintaining a formidable, but not infallible defence against even the most relentless assaults. Quickguard is a delay tactic, used to buy time to formulate another battle strategy.
Such focus can be tiring, and the period for which quickguard can be used limited by several factors. The users proficiency in the skill, their stamina and other external factors.
Quickguard makes use of the dexterity and con attributes.