Blindside: Difference between revisions

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(Created page with "Skill Blindside: Usage: Blindside <target> Prerequisite: Light-edge, light-pierce, light-blunt, medium-edge, medium-pierce, medium-blunt A blindside strike allows the user to catch their opponent off guard with a sudden and unexpected strike from an unconventional angle, leaving them disoriented and diminishing their accuracy. This skill relies on swift and elusive movements to create confusion, disrupting an opponent's focus and making it difficult for them to anti...")
 
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Prerequisite: Light-edge, light-pierce, light-blunt, medium-edge, medium-pierce, medium-blunt
Prerequisite: Light-edge, light-pierce, light-blunt, medium-edge, medium-pierce, medium-blunt
'''A single strike intended to place your opponent off balance. A small chance for a follow up strike.'''


A blindside strike allows the user to catch their opponent off guard with a sudden and unexpected strike from an unconventional angle, leaving them disoriented and diminishing their accuracy.  
A blindside strike allows the user to catch their opponent off guard with a sudden and unexpected strike from an unconventional angle, leaving them disoriented and diminishing their accuracy.  

Latest revision as of 10:14, 3 November 2024

Skill Blindside:

Usage: Blindside <target>

Prerequisite: Light-edge, light-pierce, light-blunt, medium-edge, medium-pierce, medium-blunt

A single strike intended to place your opponent off balance. A small chance for a follow up strike.

A blindside strike allows the user to catch their opponent off guard with a sudden and unexpected strike from an unconventional angle, leaving them disoriented and diminishing their accuracy.

This skill relies on swift and elusive movements to create confusion, disrupting an opponent's focus and making it difficult for them to anticipate the users next move. By exploiting blind spots and vulnerabilities, Blindside allows for tactical advantage in combat, opening up opportunities for follow-up attacks or strategic manoeuvres while keeping adversaries off balance.

Blindside makes use of the dexterity attribute.

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