Tailoring: Difference between revisions

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Tailoring relies on the '''dexterity''' and '''intelligence''' attributes.
Tailoring relies on the '''dexterity''' and '''intelligence''' attributes.


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[[Skills|Back to Skills]]


[[Category:Craft Skills]]
[[index.php?title=Category:Craft Skills]]

Latest revision as of 12:27, 6 May 2024

Tailoring showcases your character's adeptness in manipulating and crafting garments from various types of fabric. With this skill, characters can create a wide array of clothing items, ranging from exquisite silk tunics to humble sets of breeches.

Tailoring involves the mastery of techniques such as pattern drafting, cutting, sewing, and fitting to transform raw cloth into tailored garments. Tailors utilize sewing tools, needles, threads to bring their creations to life, ensuring each piece is meticulously crafted to suit the wearer's needs and preferences.

Novice tailors may begin with simple projects, learning the basics of garment construction and stitching. As their skill progresses, they can tackle more complex designs, incorporating intricate details, embellishments, and finishing touches to their creations.

Master tailors have a deep understanding of fabric properties and can experiment with unconventional materials, blending different textiles to create innovative and unique cloth with specialized characteristics such as enhanced durability, color-changing abilities, or resistance to elements.

Tailoring relies on the dexterity and intelligence attributes.

Back to Skills

index.php?title=Category:Craft Skills